by GMSuzug in
Build Character Season 21 - Guide

Class focus:

Known at the time after the Nguyen, mainly nomadic people, in circus, carnival, their main work is divination, charms and their embodiment is often very mysterious and difficult to understand. , added a lot of superstitious details by the superstition and superstition of the people at that time. A long time after that, the development of this field was tightened by the witch's elimination command (1604), many people were convicted and killed.

Fireball Sorceress: Top Build

Here, I will introduce a common type of sorceress build, that's Fireball Sor

1/ Introduction:

*ADVANTAGE: 

  • This is one of the most powerful buildings of Sorceress with high maneuverability, flexibility in all situations, whether PVP or PVM are great. With the high amount of damage of Fireball, this will be the horror of every monster.

*DEFECT: 

  • Very weak in the beginning because the main skill belongs to the level 18 onwards, quite expensive mana, so the survival at first depends a lot on the character's control ability. When meeting the Immune monster, it will be a bit inhibited, only water to resolve it.
2/ Stat distribution:
  • STRENGTH: As caster, you do not need too many points to stream here, just about 90-100 point to be able to bring the item is enough, the rest is not necessary to cost here.
  • Dexterity: Remove this, spending any point here is no different from deleting your Character. Remember!
  • VITALITY: Put all point here, the caster is very sick due to the ability to block rate into poor goods, with some bosses, just one shot and you will die. With more blood, your survival is higher.
  • ENERGY: You will think that it is a caster, it takes a lot of mana to cast a continuous skill, which is wrong. Because later, our main items will give a large number of mana, just enough to cast skill, should not spend any point here.
3/ Skill distribution:

Cold Spell:

Please give 1 point depending on your choice:

  • Silver Shield
  • Frozen Shield
  • Chilling Shield

Fire Spell:

Please put 1 point in the following skill:

  • Warmth
  • Inferno
  • Blaze
  • Fire Wall

In addition to 3 skill Inferno, Blaze and Fire Wall are the paths, Warmth is a skill that all a sorceress must have, although it is only 1 point but its meaning is especially important, it works Restoring my mana quickly. Later, when there are skill plus items, you will see our mana is no longer a problem. And max the following spells:

  • Fire Bolt: Like Ice Bolt, this is a skill with level 1, lift it in parallel with Ice Bolt, the main skill of this line resonate with each other, their damage will increase eyes quickly.
  • Fireball: Here, our main skill, the large amount of damage that looks like a frozenorb by fire. At Max Level, its damage will reach more than 10k-15k. Max it after maxing Frozenorb, Frozenorb is more important.
  • Meteor: Our second main skill, this type of build can also be called Meteor/Frozenorb because this is also one of the resonance skills and we use continuously, damage to, dangerous when Clear Crowd, very great great. The only weakness is the high casting delay and when the cast is wrong, the monster is in the damage range, the new effect is high. When you spend a long time, gradually you will get used to it.
  • Fire Mastery: No need to introduce too much, the main purpose is to increase damage for Fire Spell, increase here when you have fully raised the necessary skills.

Lightning Spell:

In this skill table, although it is a secondary skill table, but at all costs must have the following 3 skill, at all costs:

  • TELEXNESIS: It only works to make a resonant skill, its small damage does not make anyone bother, study once and then forget it.
  • Static Field:  As a Character belongs to the great product, can both be caster and can make dam dealer, however, this is the skill that has overshadowed Paladin in boss battles. Yes, it is the static field, reducing 25% immediately blood. For bosses, the 25% index is extremely large, at all costs must have 1 point right at level 6, not forgotten.
  • Teleport: As caster, rushing into the battle line, if you just jog, it is like suicide. Teleport, exactly as its name, helps Sorceress move in space at breakneck speed, go through the wall. Add 1 point here.

The Lightning table is only that, no need to care much.

4/ Items:

These are all unique products, you can use them for reference. If not, use the items you feel most comfortable with.

  • Hat : Shako Hercules or Darklow is the perfect choice !!!
  • Armor: Chain of Honor Runeword (DOL+UM+Ber+IST) on the Archon Plate, +2 to all skill and a pile of blood and mana, this is the best armor possible.
  • Weapons 1: Unique item The Oculus +3 To Sorceress Skill Levels, +5 to Mana After Each Kill, All Resistantes +20, +30% Faster Cast Rate, +20 into Vitality, +20 into Energy, use Hammerdin to hunt this this price at all costs. Or Runeword "Heart of the Oak" (Ko+Vex+Pul+Thuul) is not bad.
  • Shield 1: "Spirit" Runeword (Tal +Thuul +Ort +AMN) +2 to all Skill, +25-35% Faster Cast Rate, +22 Vitality, +89-112 Mana, Cold Resist +35%, Lightning Resist +35%, Poison Resist + 35%. Nothing's Better!
  • Weapon 2: Use Call to Arms Runework (AMN+Ral+Mal+IST+Ohm) on the phase blade bar, giving us the Warcry Battle Orders capable of buffing blood and mana of Barbarian.
  • Shield 2: Phoenix Runeword (Vex+Vex+Lo+Jah) has Aura Redemption to help us suck the blood and mana of dead monsters.
  • Belt : Arachnid Mesh, Unique Belt single +1 to all Skill, +20% Faster Cast Rate, using this is the most suitable box.
  • Glove : Normal Unique item Magefist, +1 to all Skill and Regenerate Mana 25%, +20% Faster Cast Rate.
  • Shoe : Sandstorm trek, high Movement Speed, relative defense, this item is calculated as basic items compared to the above items.
  • Ring : 1 Stone of Jordan and 1 Bul-Kathos's Wedding Band or 2 Rare Ring has + Skill for Sorceress, Mana, Res, etc.
  • Necklace : Mara's Kaleidoscope with 2 to All Skills, Attributes and Res All. Can replace = rare amulet with +sorceress skill, res all ... ..
  • Charm – Talisman: Hellfire Tourch Large Charm and Anihilus Small Charm are two things at all costs. In addition, if possible, use additional skill charms for firefell or cardspell and charm increased casting.

Dual Frozenorb/Chain Lightning

I would like to introduce another type of dual sor build, quite strong but a bit a few users, it is Dual Frozenorb/Chain Lightning Sor

1/ Introduction:

*ADVANTAGE: 

  • It is no different from the dual above, this type of build is also in horrible, hitting Lan very quickly and the ability to be more flexible than the Dual Frozenorb/Fireball type, there is no casting delay. A feature that every Sor has is the good kill boss, quick Clear Monser, etc.This style is the best for.

*DEFECT: 

  • Yes, like all other Sor, still Immune. Despite Dual, Hell Hell Monster Immune usually a few states, quite uncomfortable. In addition, this type of build depends on Frozenorb too large, the minimum damage of the lightning spell is only 1-2, sometimes Cast Spell thinks tired but the monster does not fail.

2/ Stat distribution:

  • Strength: As a caster, you do not need too many points to stream here, just need about 90-100 point to be able to bring the item is enough, the rest is not necessary to waste here.
  • Dexterity: Remove this, spending any point here is no different from deleting your Character. Remember!
  • Vitality: Put all point here, the caster is very sick due to the ability to block rate into poor rows, with some bosses, just one shot and you will die. With more blood, your survival is higher.
  • Energy: You will think that it is a caster, it takes a lot of mana to cast a continuous skill, which is wrong. Because later, our main items will give a large number of mana, just enough to cast skill, should not spend any point here.
3/ Skill distribution:

Cold Spell:

Please give 1 point to each of the following skills:

  • Ice Blast
  • Frost Nova
  • Glacial Spike
  • Blizzard

These are just the paths, and these will be your 3 main skill:

  • Ice Bolt: Ice Bolt, Kill of the Skill Cold table right from Level 1, this is a resonance skill for Frozen Orb, at first it will be our main spell. With a moderate amount of damage, relative slow ability, this skill is not bad at all.
  • Frozen Orb: This is Spell that made the name of Sorceress. The simple reason, do not look at its little damage damage that disdain, when hitting, the ball will explode into small Ice bolt tablets, so the amount of damage will be a few k but not, not, not It must be several hundred as parameters. As soon as enough level to learn, max immediately for this spell at all costs.
  • Cold Mastery: Unlike other Mastery such as Fire Mastery or Lightning Mastery, instead of adding to the damage of Cold Spell, Cold Mastery will reduce the resistance of rivals when involved in Cold Spell. Put here about 5-10 points, the rest for Fire Mastery.

Our main skill will be Frozenorb but to the new level 30, so in the first time you should use well in coordination between Cold and Lightning Spell flexibly, Casting Delay of relatively low spells, you Can be assured.

Fire Spell:

Only 1 point in Warmth, only 1 point, later there are charm, items, ring, amulet plus skill, Sor's ability to regain mana will be terrible.

Lightning Spell:

In this skill table, because it is the main skill table, you will have to spend quite a lot here. Please put 1 point in the following spells:

  • TELEXNESIS
  • Static Field
  • Teleport
  • Energy Shield
  • Telokinesis is a navigation skill for teleport, without a teleport, it is not a sorceress. The second skill is also necessary as Static Field, extremely important when hitting the boss, it is impossible not to have. In addition, Energy Shield works to reduce damage for his sick Sor, but if it feels unnecessary, just ignore it. And next, max the following skill:
  • Charged Bolt: Skill level 1 of the Lightning table, however, according to SEP, just put here about 5-10 points, it doesn't resonate much.
  • Lightning: Yes, Max immediately for it without any questions, this is a very useful Spell, later its dam is higher than Chain Lightning. When there was only one boss, it was Immune Cold again, sitting in Chain Lightning, who was with, thinking.
  • Chain Lightning: 1 word only: "Imba". Damage is relatively good, snatching back and forth to kill a whole monster. What are you waiting for without maxing it? Are you afraid of Minimum dam has 1 or 2? It takes 7 times continuously, don't worry. However, sometimes it is a bit inhibited.
  • Lightning Mastery: Increases damage to our Spell Lightning, but similar to Charge Bolt, put here 5-10 points here.

When lifting the skill, always prioritizing to raise the Cold column relatively before lifting the Lightning, but absolutely not maxing the Cold column before lifting the Lightning, so that it yourself. Lift a few points for Charge Bolt, then go to Lightning, then Max Chain Lightning to return to Max for Lightning.

4/ Items:

These are all unique products, you can use them for reference. If not, use the items you feel most comfortable with.

  • Hat: Yes, 1 and only 1, Griffon's Eye! +1 to All Skill, +25% Faster Cast Rate and the special thing why we have to use is: -15-20% to enemy Lightning Resistance and +10-15% to Lighting Skill Damage, understand yourself. Socket for this item Jewel Rainbow Facet has +3-5% to Lightning Skill Damage and-(3-5) % to Enemy Lightning Resistance. No comment!
  • Giap: Chain of Honor Runeword (Dol+UM+Ber+IST) on the Archon Plate, +2 to all skill and a pile of blood and mana, this is the best armor possible.
  • Weapons 1: Unique item The Oculus +3 To Sorceress Skills, +5 to mana after Each Kill, All Resistantes +20, +30% Faster Cast Rate, +20 into vitality, + +into energy, use hammerdin hunting this item with this equal to this equal equal equation all prices. Or Runeword "Heart of the Oak" (Ko+Vex+Pul+Thuul) is not bad.
  • Shield 1: "Spirit" Runeword (Tal +Thuul +Ort +AMN) +2 to all Skill, +25-35% Faster Cast Rate, +22 Vitality, +89-112 Mana, Cold Resist +35%, Lightning Resist +35%, Poison Resist +35%. Nothing's Better!
  • Weapon 2: Use Call to Arms runeword (Amn+Ral+Mal+Ist+Ohm) on the Phase Blade, giving Warcry Battle Orders the ability to buff the Barbarian's health and mana.
  • Shield 2: Phoenix runeword (Vex+Vex+Lo+Jah) has Aura Redemption that helps us drain blood and mana from dead monsters.
  • Belts: Arachnid Mesh, Unique Belt unique +1 to all Skill, +20% Faster Cast Rate, using this is the most suitable box.
  • Gloves: Normal Unique item Magefist, +1 to all Skill and Regenerate Mana 25%, +20% Faster Cast Rate.
  • Shoes: Sandstorm trek, high Movement Speed, relative defense, this item is calculated as a basic item compared to the above items.
  • Ring: 1 Stone of Jordan and 1 Bul-Kathos's Wedding Band or 2 Rare Ring has + Skill for Sorceress, Mana, Res, etc.
  • Chain: Mara's Kaleidoscope with 2 to All Skills, Attributes and RES ALL. Can replace = rare amulet with +sorceress skill, res all ... ..
  • Charm - Charm: Hellfire Tourch Large Charm and Anihilus Small Charm are 2 things at all costs. Also, if possible, use additional skill charms for Lightningspell or Collspell and Charm to increase casting.

The article is for reference for Newbie ...


Frozenorb Sorc: Top Build

I will guide people to train a new type of char, which is Frozenorb Sor, Sor uses Frozen Orb and Blizzard.

1/ Introduction:

*ADVANTAGE: 

  • Yes, everyone probably knows how strong Sor is, not to say a lot. Frozen Orb is Spell who made the legend of Sorceress in II, whoever jokes ask what that Spell is huh, hitting for now. Damage to, reasonable skill.

*DEFECT: 

  • Only 1, Immune to Cold. At times like that, only rely on teammates or at least disciples. If it was too secret, Teleport fled, no one said anything.

2/ Stat distribution:

  • Strength: As a caster, you do not need too many points to stream here, just need about 90-100 point to be able to bring the item is enough, the rest is not necessary to waste here.
  • Dexterity: Remove this, spending any point here is no different from deleting your Character. Remember!
  • Vitality: Put all point here, the caster is very sick due to the ability to block rate into poor rows, with some bosses, just one shot and you will die. With more blood, your survival is higher.
  • Energy: You will think that it is a caster, it takes a lot of mana to cast a continuous skill, which is wrong. Because later, our main items will give a large number of mana, just enough to cast skill, should not spend any point here.
3/ Skill distribution:

Cold Spell:

Please give 1 point to each of the following skills:

  • Ice Blast
  • Frost Nova
  • Glacial Spike
  • Frozen Armor
  • Shiver Armor

These are just the paths, and these will be your 4 main skill:

  • Ice Bolt: Ice Bolt, Kill of the Skill Cold table right from Level 1, this is a resonance skill for Frozen Orb, at first it will be our main spell. With a moderate amount of damage, relative slow ability, this skill is not bad at all.
  • Frozen Orb: This is Spell that made the name of Sorceress. The simple reason, do not look at its little damage damage that disdain, when hitting, the ball will explode into small Ice bolt tablets, so the amount of damage will be a few k but not, not, not It must be several hundred as parameters. As soon as enough level to learn, max immediately for this spell at all costs.
  • Blizzard: This is Sorc's support spell with extremely huge amount of damage !!! Max Point is not missed
  • Cold Mastery: Unlike other Mastery such as Fire Mastery or Lightning Mastery, instead of adding to the damage of Cold Spell, Cold Mastery will reduce the resistance of rivals when involved in Cold Spell. Max for this skill after maxing the above.
  • Chilling Armor: Increasing DEF for our beloved Sor, extremely needed, it is not okay. High blood, the higher DEF is much better, right?

Yes, because not Dual, raising the skill, just comfortable, lift appropriately, to level 30, then max Frozen Orb and max the remaining skills. Too simple, anyone who doesn't understand anymore ……… .. please contact for more details.

Fire Spell:

Only 1 point in Warmth, only 1 point, later there are charm, items, ring, amulet plus skill, Sor's ability to regain mana will be terrible.

Lightning Spell:

Only raise 1 point to the following skills:

  • Static Field
  • Charged bolt
  • TELEXNESIS
  • Lightning
  • Teleport
  • Chain Lightning
  • Static field to kill boss, teleport to escape or pass through quickly, the rest of other skills only have the effect of navigation. And max for this skill:
  • Energy Shield: I tested and found this skill how Imba, Sor would be like a machine that was not afraid of what was sticky. Max for this skill, high blood, buffalo armor, this unmatched Imba skill is ………….

Lightning column put Point in after completing the Cold column, but right level, take Teleport and Static Field offline, the rest then consider the other.

4/ Items:

These are all unique products, you can use them for reference. If not, use the items you feel most comfortable with.

  • Hat: Nightwing's Veil, +2 to all Skills, +8-15% to Cold Skill Damage, etc. Understand, ask what to do. Unique. If possible, Socket Helm and then put in a Jewel Rainbow Facet +3-5% to Cold Skill Damage and-(3-5) % to Enemy Cold Resistance.
  • Giap: Chain of Honor Runeword (Dol+UM+Ber+IST) on the Archon Plate, +2 to all skill and a pile of blood and mana, this is the best armor possible.
  • Weapons 1: Unique item The Oculus +3 To Sorceress Skills, +5 to mana after Each Kill, All Resistantes +20, +30% Faster Cast Rate, +20 into vitality, + +into energy, use hammerdin hunting this item with this equal to this equal equal equation all prices. Or Runeword "Heart of the Oak" (Ko+Vex+Pul+Thuul) is not bad.
  • Shield 1: "Spirit" Runeword (Tal +Thuul +Ort +AMN) +2 to all Skill, +25-35% Faster Cast Rate, +22 Vitality, +89-112 Mana, Cold Resist +35%, Lightning Resist +35%, Poison Resist +35%. Nothing's Better!
  • Weapon 2: Use Call to Arms runeword (Amn+Ral+Mal+Ist+Ohm) on the Phase Blade, giving Warcry Battle Orders the ability to buff the Barbarian's health and mana.
  • Shield 2: Phoenix runeword (Vex+Vex+Lo+Jah) has Aura Redemption that helps us drain blood and mana from dead monsters.
  • Belts: Arachnid Mesh, Unique Belt unique +1 to all Skill, +20% Faster Cast Rate, using this is the most suitable box.
  • Gloves: Normal Unique item Magefist, +1 to all Skill and Regenerate Mana 25%, +20% Faster Cast Rate.
  • Shoes: Sandstorm trek, high Movement Speed, relative defense, this item is calculated as a basic item compared to the above items.
  • Ring: 1 Stone of Jordan and 1 Bul-Kathos's Wedding Band or 2 Rare Ring has + Skill for Sorceress, Mana, Res, etc.
  • Chain: Mara's Kaleidoscope with 2 to All Skills, Attributes and RES ALL. Can replace = rare amulet with +sorceress skill, res all ... ..
  • Charm - Charm: Hellfire Tourch Large Charm and Anihilus Small Charm are 2 things at all costs. Also, if possible, use additional skill charms for Lightningspell or Collspell and Charm to increase casting.

The article is for reference for Newbie ...


Blizzard Sorc: Top Build

This is a fairly common form of build, using Cold column is the main. Skills is Blizzard and Glacial Special

I/ Introduction:

ADVANTAGE:

  • Very easy to practice, whoever plays Sor should play this build.
  • Item does not need to be too terrible, just fit, but it is better to go hunt some items to relieve tired.
  • Damage is quite high, a few thousand if you only use item, so don't worry.

DEFECT:

  • Which monster Immune to Cold is to see if I give up, while on Hell the number of Immune to Cold monsters often focus on starting from Nightmare Act 4 onwards, so from here onwards should go with Party, especially him Uenholy, contact urgently if you need help.
II/ Stat Points distribution:
  • Strength: About 80 is sufficient, do not waste too much point here.
  • Dexterity: Do not put any point here, because I am a caster, no block.
  • Vitality: as much as possible, you must have high blood to go to Hell.
  • Energy: This is what makes many people argue because some people think that there should not be any Point in the cost, while Sep sees that if so, how can I have enough mana to beat the boss? Could it be that he just pumped Mana and hit it? It is very difficult, so it should be put here up to 100, in level 82, my mana is 1078, that's enough to be able to go through Hell.
III/ Points skill distribution:

Fire Tree:

  • Warmth: 1 point is enough, it will increase the ability to recover your mana, add the +skill, you will never have to worry about mana pump again.

Lightning Tree:

  • Static Field: The ability to reduce the blood of the opponent in %, you can consume up to half of the opponent's blood, which is very effective when hitting the boss, giving 1 point is enough.
  • Telokinesis: 1 point guide for Teleport.
  • Teleport: can move to another place in a snap, 1point.

Cold Tree:

  • Ice Bolt: Max Skill, it will increase Blizzard's damage, and you can use this technique initially as the main move.
  • Ice Blast: has the effect of freezing the opponent, Max Skill this resonance for Blizzard.
  • Frost Nova: only 1 point, this skill is useless.
  • Glacial Special: Max Skill, it's quite strong in addition to the resonance of the billzard.
  • Blizzard: Here, your main skill here. It has the biggest damage column, very suitable in every love. Max Skill.
  • Cold Mastery: Put here 1 point is enough, when it has increased as above, please add the point here.

Thus, you will complete this type of building about level 80, but from 60 onwards you are very strong already, so don't worry .;> But when you go to Hell, please contact Uennholy immediately, otherwise it will be over from the screen . Well, when hitting a crowd, please cast Glacial Special first to freeze the opponent and use Blizzard because this skill is easy to miss, the monster must stand still in your attack, then close to hit high to get high. , so sometimes you will be annoyed by hitting it.

IV/ Items:
  • Hat: Nightwing's Veil, +2 to all Skills, +8-15% to Cold Skill Damage, etc. Understand, ask what to do. Unique. If possible, Socket Helm and then put in a Jewel Rainbow Facet +3-5% to Cold Skill Damage and-(3-5) % to Enemy Cold Resistance.
  • Giap: Chain of Honor Runeword (Dol+UM+Ber+IST) on the Archon Plate, +2 to all skill and a pile of blood and mana, this is the best armor possible.
  • Weapons 1: Unique item The Oculus +3 To Sorceress Skills, +5 to mana after Each Kill, All Resistantes +20, +30% Faster Cast Rate, +20 into vitality, + +into energy, use hammerdin hunting this item with this equal to this equal equal equation all prices. Or Runeword "Heart of the Oak" (Ko+Vex+Pul+Thuul) is not bad.
  • Shield 1: "Spirit" Runeword (Tal +Thuul +Ort +AMN) +2 to all Skill, +25-35% Faster Cast Rate, +22 Vitality, +89-112 Mana, Cold Resist +35%, Lightning Resist +35%, Poison Resist +35%. Nothing's Better!
  • Weapon 2: Use Call to Arms runeword (Amn+Ral+Mal+Ist+Ohm) on the Phase Blade, giving Warcry Battle Orders the ability to buff the Barbarian's health and mana.
  • Shield 2: Phoenix runeword (Vex+Vex+Lo+Jah) has Aura Redemption that helps us drain blood and mana from dead monsters.
  • Belts: Arachnid Mesh, Unique Belt unique +1 to all Skill, +20% Faster Cast Rate, using this is the most suitable box.
  • Gloves: Normal Unique item Magefist, +1 to all Skill and Regenerate Mana 25%, +20% Faster Cast Rate.
  • Shoes: Sandstorm trek, high Movement Speed, relative defense, this item is calculated as a basic item compared to the above items.
  • Ring: 1 Stone of Jordan and 1 Bul-Kathos's Wedding Band or 2 Rare Ring has + Skill for Sorceress, Mana, Res, etc.
  • Chain: Mara's Kaleidoscope with 2 to All Skills, Attributes and RES ALL. Can replace = rare amulet with +sorceress skill, res all ... ..
  • Charm - Charm: Hellfire Tourch Large Charm and Anihilus Small Charm are 2 things at all costs. Also, if possible, use additional skill charms for Lightningspell or Collspell and Charm to increase casting.

Not much changed compared to the above, however, using Nightwing's Veil hat to increase the damage for Blizzard. Weapon still uses Call to Arm and Shield Spirit

The article is for reference for Newbie ...


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