Enhancement Skills
Summary: Summary of details of the Skill Upgrade system. Explore the lists, stats, and effects of all new upgraded skills for 7 classes: Paladin, Barbarian, Sorceress, Amazon, Druid, Assassin, and Necromancer.
Summary of details of the Skill Upgrade system. Explore the lists, stats, and effects of all new upgraded skills for 7 classes: Paladin, Barbarian, Sorceress, Amazon, Druid, Assassin, and Necromancer.
I. Skill Enhancement Mechanism
Enhanced skills are upgraded versions of original skills, providing superior effects and damage. The upgrade mechanism is as follows:
- How to Upgrade: Each 5 All Skills (from equipment, charms...) will be equivalent +1 Level for enhanced skills.
- Maximum Level: Max 10 Lvl (equivalent to +50 All Skill).
- Recovery Time: These skills share a 1 second cooldown.
Important note
GIF/Video images in the article are for informational purposes only reference and maybe a bit “outdated”. Actual enhancement skills will only cast according to the skill being used.
II. Paladin

| Skill (ID) | Damage & Stats (per Level) | Description & Effects |
|---|---|---|
| Conversions (426) | Physical: 70–90 (+12/lvl) | The sword flies in the shape of a star, homing. 100% Weapon Damage. |
| Vengeance (427) | Cold/Lightning/Fire: January–1990 (+149/lvl) | Star-shaped flying sword, no homing, has bonus elemental damage. |
| Smite (428) | Physical: 200–200 (+30/lvl) | Creates circular Nova waves with knockback. 100% Weapon Damage. |
| Blessed Hammer (570) | Magic: 1650–1788 (+250/lvl) | Hammer falls at the cursor position, dealing additional burst damage. |
| Fist of the Heavens Up (569) | Lightning: 106–121 (+16/lvl) | FoH upgraded. The main lightning strikes the target, radiating 16 additional rays (bolts) around. |
III. Barbarian

| Skill (ID) | Damage & Stats (per Level) | Description & Effects |
|---|---|---|
| Berserk Up (450) | Magic: 200–300 (+38/lvl) | Rocks fall around the player, small AoE. In 1 second, deals 3–8 hits. |
| Double Throw Up (448) | Physical: 20–50 (+5/lvl) | Throws the ax to a fixed point, rotates in place and creates secondary axes. 100% Weapon Damage. |
| Frenzy Up (534) | Physical: 50–100 (+12/lvl) | Buff Frenzy. In 2 seconds create ~10 axes flying in a circle, low hit rate. 100% Weapon Damage. |
| Whirlwind Up (449) | Physical: 200–300 (+38/lvl) | When using WW, it will automatically generate auto-seek axes with high hit rate. 100% Weapon Damage. |
IV. Sorceress

| Skill (ID) | Damage & Stats (per Level) | Description & Effects |
|---|---|---|
| Fireball Up (452) | Fire: 1316–1494 (+210/lvl) |
Fireball explodes, dealing fire damage (Fire DPS) over a wide area (AoE).
|
| Meteor (488) | Fire: 600–676 (+90/lvl) | After 1 second, Meteor falls, dealing Fire DPS AoE. |
| Lightning Up (453) | Lightning: 190–1500 (+126/lvl) |
Creates multiple auto-targeting Lightning beams.
|
| Glacial Spike Up (459) | Cold: 798–906 (+120/lvl) |
The ice ball (Orb) flies to the target, exploding into Cold Nova.
|
| Blizzard (585) | Cold: 570–619 (+90/lvl) | Blizzard storm. The Up version falls faster, DPS is stronger. |
| Chain Lightning (586) | Lightning: 1–955 (+100/lvl) | Lightning orb, explodes into Nova, bounces 5–10 targets. |
V. Amazon

| Skill (ID) | Damage & Stats (per Level) | Description & Effects |
|---|---|---|
| Multi Freezing Arrow (460) | Cold: 3427–3537 (+1045/lvl) | Shoot multiple Freezing Arrows. Level 1 has 5 arrows, each level +2 arrows. |
| Multi Exploding Arrow (461) | Fire: 2457–2790 (+787/lvl) | Shoot multiple Exploding Arrows. Level 1 has 5 arrows, each level +2 arrows. |
| Multi Guided Arrow (489) | Physical: 50–150 (+15/lvl) | Shoot multiple Guided Arrows. Level 1 has 5 arrows, each level +2 arrows. |
| Strafe Up (546) | Physical: 50–150 (+15/lvl) | Radiates multiple Guided Arrows from the character in multiple directions. |
| Fury (416) | Lightning: 1576–1576 (+473/lvl) | Create an additional Fury ray (bolt). Each Lv 3/6/9 adds 1 Lightning Bolt. |
VI. Druids

| Skill (ID) | Damage & Stats (per Level) | Description & Effects |
|---|---|---|
| Tornado (490) | Physical: 874–944 (+136/lvl) | Summon tornado faster. Start with 2 tornadoes, each level +1 quantity. 100% Weapon Damage. |
| Fire Claws (495) | Fire: 11595–12469 (+6200/lvl) |
Summon dragon flames.
|
| Volcano Up (535) | Fire: 7735–7820 (+2332/lvl) |
Create a fire under your feet in an arc.
|
VII. Assassin

| Skill (ID) | Damage & Stats (per Level) | Description & Effects |
|---|---|---|
| Blade Fury (492) | Physical: 100–100 (+15/lvl) | Throw darts in a cone shape, wide AoE. Causes Weapon Damage. |
| Dragon Claw (494) | Physical: 1000–1400 (+180/lvl) | Create more projectiles that automatically find targets. Causes Weapon Damage. |
| Dragon Talon (511) | Physical: 400–700 (+82/lvl) | Creates an illusion of kicking continuously, 1 hit per target. Causes Weapon Kick Damage. |
VIII. Necromancer

| Skill (ID) | Damage & Stats (per Level) | Description & Effects |
|---|---|---|
| Multi Bone Spear (429) | Magic: 1700–2800 (+338/lvl) |
Shoot multiple Bone Spears, each level +1.
|
| Poison Nova (482) | Poison: 6200–6200 (+930/lvl) |
Shoots a Poison Bolt at the cursor, similar to a Poison Dagger.
|
| Multi Bone Spirit (491) | Magic: 4681–5079 (+732/lvl) |
Shoot multiple Bone Spirits, each level +1.
|