General changes

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Summary: Full summary of changes in Season 24 (S24). Explore new utility (QoL) features, core system adjustments, and detailed skill balance analysis of all Classes. Here's everything you need to know to dominate S24.

Below is a summary of convenient features (QoL) and important changes in the Season 24 (S24) update for players to follow.


I. Convenience Features (QoL)

Features that improve gaming experience:

Systems & Automation

  • D2 Hackmap: Built-in, allowing custom config to filter loot.
  • Auto Loot Gold: Automatically pick up gold.
  • Auto Pot: Automatically drinks blood or mana Potion.
  • Auto Summon: Automatically summon Necromancer.
  • VIP mode (Need Charm Exp):
    • Attacks automatically (Buy Charm Exp 1).
    • Follow mode (Buy Charm Exp 2).

Interface & Display

  • Displays damage when attacking.
  • Displays health bar and monster names (including Boss).
  • Displays the Party tracking panel.

Items & Storage

  • Bag Runes and Gems: Sold at Akara, helps save storage space.
  • Inventory & Cube: Expand capacity.
  • Crafting system: New Unique, Custom Unique, Inlaid Orb, Imbue and Jewel upgrades.

General Playstyle

  • No loss of quantity: Shooting arrows (Arrow) and javelin (Javelin) is not deducted in quantity.
  • No death penalty: No EXP or Gold deduction. Instead, just reduce the durability of the equipment. (Applies to S23 only)
  • Edit ETH items: Ethereal (ETH) equipment can be repaired but costs a large amount of gold.

II. Big Update Season 24 (S24)

System & Gameplay Changes

Core changes affecting the metagame in S24.

Category Change Details (S24)
Hireling (Disciple) Return to original (No more power/skill buffs like S23).
Summon (Druid/Nec) Return to original (No longer buffed by -Res/Skill Dmg like S23).
Crit Damage (Physic) Damage reduced from x2 x1.5. Maximum rate reduced from 100% 75%.
Ignores Target’s Defense No longer bypass Boss's 70% Defend (Return to original).
Game difficulty Removed Normal, Hard, God, Trans difficulty levels.
Extra Quest (Rules)
  • Cannot be used Town Portal.
  • Must kill at least 2/3 of the monsters to pass the floor.
  • Delay Teleport 8 seconds.
  • Prohibited skills: Exploding Corpse, Dragon Flight, Leap, Tenekis.
Boss (Rules)
  • Boss Extra Quest: Immune to Crushing Blow (CB) / Open Wounds (OW).
  • Main Boss: Immunity to Curse.

Skill Balance (S24)

Adjust the power of Classes to create a new balance.

Class Skill Change Details
Necromancer Life Tab Converted from 50% to 5% Heal.
Decrepify -Phys Res: (Skill Level / 2), max -30%.
Monster Immune: Effective /2 (instead of /5).
Lower Resistance -Res: 10 + (Skill Level), max -60%.
-Res Magic: Effect /2.
Monster Immune: Effective /2 (instead of /5).
Amplify damage -Phys Res: 35 + (Skill Level), max -60%.
Monster Immune: Effective /2 (instead of /5).
Paladin Conviction Aura -Res: 10 + (2 * Skill Level), max -100%.
Monster Immune: Effective /2 (instead of /5).
Conviction Magic Equal index 1/2 compared to regular Conviction Aura.
Holy Fire Reduces Damage To Attack by 1/2.
Sorceress Cold Mastery -Res: (4 + Skill Level), max -45.
Do not destroy Immune & is not divided by 2.
Lightning Mastery Lightning Damage reduced from 12% to 10%.
Fire Mastery Fire Damage: 16 + (4 * Skill Level).
More +1 (-Res Fire) per level (maximum -30).
Do not destroy Immune & is not divided by 2.
Amazon Fury Number of Bolts (Bolts): 10 + (Skill Level / 5).
Charged strike Remove synergy from Lightning Fury.
Bonus from other skills reduced from 14% 8%.
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