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Changelog News

Notice of maintenance and game update

Update content #2 (morning 24.01.2025)

SHARED
- Cold Masteri skill can now penetrate Immu (update similar to D2R). (When meeting Monster, you can only break Immu with numbers
- Conversion up skills of Weapon damage resonance, when touching the boss will have a missing rate of up to 50%. (Currently Miss 70% for boss)

SUPPORT
- You lost the item, and accidentally forced the charm to charm like Lich King, Azmodaz, Devil Anni. Please contact Fanpage for a refund. For the best, please upload charm to the market and contact the fanpage to leave a message and account. (Currently for the Lunar New Year, the support force is also limited, so when sending the message, please specify what the content to do).
- Example: It is necessary to support the conversion of pressed stack / need support to restore Charm Top - Wing.
- Ask to upload charm to the market and send back the ID with the support message. When the recovery is complete, the item will appear in your Inventory Web.
- In case of being required to support: Lost Charm Top, Charm Aura, the case has squeezed stack into Charm Extra Quest Lich King, Uber 2 and Anni 2.

Update content #1


SHARED
-Cold Masteri skill is returned to the original -Res instead of DMG skill.
- Merc's HP has now been X3 HP Per Level.

Extraquest Charm
Charm Lich King Sword
- Skill DMG changes from 1 - 5% to 5 - 50%.
- Lich King Sword Orb Hard (+ 1 - 5% Elem, Physic, Magic Damage to 5 - 50%)
- Lich King Sword Orb God (+ 1 - 5% Elem, Physic, Magic Damage up to 5 - 75%)
- Lich King Sword Orb Transcendent (+ 5 - 10% Elem, Physic, Magic Damage to 10 - 100%)
- Disable strengthening

Azmodan Torch Charm
- Skill DMG changes from 1 - 5% to 5 - 50%.
- Azmodan Torch Orb Hard (+ 1 - 5% Elem, Physic, Magic Damage up to 5 - 50%)
- Azmodan Torch Orb God (+ 1 - 5% Elem, Physic, Magic Damage up to 5 - 75%)
- Azmodan Torch Orb Transcendent (+ 5 - 10% Elem, Physic, Magic Damage up to 10 - 100%)
- Disable strengthening

Devil Annihilus
- Skill DMG changes from 1 - 5% to 5 - 50%.
- Devil Annihilus Orb Hard (+ 1 - 5% Elem, Physic, Magic Damage up to 5 - 50%)
- Devil Annihilus Orb God (+ 1 - 5% Elem, Physic, Magic Damage up to 5 - 75%)
- Devil Annihilus Orb Transcendent (+ 5 - 10% Elem, Physic, Magic Damage to 10 - 100%)
- Disable strengthening
__________________________________
Implicit database
Item base tier 2
- Item Base Tier 2 will drop directly from Map Uber 2 and Anni 2. (From Monster to Boss).
- Item Base Tier 2 only works with the Base Shield / Weapon / Heloves / Gloves / Shoes item and can implict.

(1-30) + to strength(1 - 30) +ster Cast Rate
(1-30) + to Energy(1 -2) + to all Skills (INACTIVE)
(1-30) + to Dexterity(1 - 20) +% to Cold Fire Damage
(1-30) + to vitality(1 - 20) +% to Lightning Skill Damage
(1-500) To Life(1 - 20) +% to Cold Skill Damage
(1-500) To mana(1 - 20) +% to Poison Skill Damage
(1 - 50) +% Enhanced Defense(1 -25) -% to enemy Fire Resistance
(1 - 200) + Defense(1 -20) -% to enemy Lightning Resistance
Damage Reduced by (1 - 200)(1 -20) -% to enemy Cold Resistance
Magic Damage Reduced by (1 - 150)(1 -20) -% to enemy Poison Resistance
Damage Reduced by (1 - 10) %(1 - 30) +% to Magic Skill Damage
Magic Resist +(1 - 20) %(1 -30) -% to enemy Magic Resistance
(1 - 5) +%TO Maximum Magic ResistIncreasing Number Summon: (1 - 5)
Fire Resist +(1 - 20) %(1 - 5) - To enemy Fire ABSORB
(1 - 5) +%TO Maximum Fire Resist(1 - 5) - To Enemy Lightning Absorb
Lightning Resist +(1 - 20) %(1 - 5) - To Enemy Cold Absorb
(1 - 5) +%TO Maximum Lightning Resist(1 - 5) - To Enemy Poison Absorb
Cold Resist +(1 - 20) %(1 - 5) - To Enemy Magic ABSORB
(1 - 5) +%TO Maximum Cold Resist(1 - 5) - To enemy physical absorb
Poison Resist +(1 - 20) %(1 -5) -% to enemy Fire ABSORB
(1 - 5) +%TO Maximum Poison Resist(1 -5) -% to enemy Lightning Absorb
Replenish Life +(1 - 30)(1 -5) -% to enemy Cold Absorb
Increase Maximum Life (1 - 30) %(1 -5) -% to enemy Poison Absorb
Increase Maximum Mana (1 - 30) %(1 -5) -% to enemy Magic ABSORB
(1 - 2) + to Random Class Skill Levels(1 -5) -% to enemy physical absorb
(1 - 20) +%inCreased Attack Speed(1 - 20) +% to Physical Skill Damage
(1 - 30) +ster Run/Walk(1 - 50) +%bonus to Summon's Life
(1 - 20) +ster hit recovery(1 - 100) + Bonus to Summon's Damage
(1 - 15) +ster Block Rate(1 -20) -% to enemy physical resistance



Shop
- Random Implict tablets are sold in D2VN shop with a value of 4,000 FG / capsules / random.
- Implicit only works with the Base Shield / Weapon / Heloves / Gloves item / Shoes.

Implicit option 1
Ignore Target Defense(5 - 5) +% to Fire Skill Damage
(5 - 5) +%increased attack speed(5 - 5) +% to Lightning Skill Damage
(5 - 5) +ster Run/Walk(5 - 5) +% to Cold Skill Damage
Prevent Monster Heal(5 - 5) +% to Poison Skill Damage
(5 - 5) +%bonus to attack rating(5 -5) -% to enemy Fire Fire Resistance
(5 - 5) + to maximum damage(5 -5) -% to enemy Lightning Resistance
(5 - 5) +Chance of Open Wounds(5 -5) -% to enemy Cold Resistance
(5 - 5) +Chance of Crushing Blow(5 -5) -% to enemy Poison Resistance
(5 - 5) +Deadly Strike(5 - 5) +% to Magic Skill Damage
(5 - 5) +Attribute Stats(5 -5) -% to enemy Magic Resistance
(5 - 5) + Resistant (including Dr and Magic Dr)(5 - 5) +% to physical skill damage
Increasing Life Summon: (10%)(5 -5) -% to enemy physical resistance
Increasing Damage Summon: (50%)ETH
(5 - 5) +% Life(5 - 5) +% mana
(5 - 5) +% Magic Dr(5 - 5) +% mana

Implicit option 2
Ignore Target Defense(10 - 10) +% to Fire Skill Damage
(10 - 10) +%inCreased Attack Speed(10 - 10) +% to Lightning Skill Damage
(10 - 10) +ster Run/Walk(10 - 10) +% to Cold Skill Damage
Prevent Monster Heal(10 - 10) +% to Poison Skill Damage
(10 - 10)+%bonus to attack rating(10 -10) -% to enemy Fire Resistance
(10 - 10) + to maximum damage(10 -10) -% to enemy Lightning Resistance
(10 - 10) +Chance of Open Wounds(10 -10) -% to enemy Cold Resistance
(10 - 10) +Chance of Crushing Blow(10 -10) -% to enemy Poison Resistance
(10 - 10) +Deadly Strike(10 - 10) +% to Magic Skill Damage
(10 - 10) +Attribute Stats(10 -10) -% to enemy Magic Resistance
(10 - 10) + Resistant (including Dr and Magic Dr)(10 - 10) +% to physical skill damage
Increasing Life Summon: (20%)(10 -10) -% to enemy physical resistance
Increasing Damage Summon: (100%)ETH
(10 - 10) +% Life(10 - 10) +% mana
(1 - 1) + Random Class Skills

Implicit option 3
Ignore Target Defense(15 - 15) +% to Fire Skill Damage
(15 - 15) +%inCreased Attack Speed(15 - 15) +% to Lightning Skill Damage
(15 - 15) +ster Run/Walk(15 - 15) +% to Cold Skill Damage
Prevent Monster Heal(15 - 15) +% to Poison Skill Damage
(15 - 15) +%bonus to attack rating(15 -15) -% to enemy Fire Resistance
(15 - 15) + to maximum damage(15 -15) -% to enemy Lightning Resistance
(15 - 15) +Chance of Open Wounds(15 -15) -% to enemy Cold Resistance
(15 - 15) +Chance of crushing blow(15 -15) -% to enemy Poison Resistance
(15 - 15) +Deadly Strike(15 - 15) +% to Magic Skill Damage
(15 - 15) +Attribute Stats(15 -15) -% to enemy Magic Resistance
(15 - 15) + Resistant (including Dr and Magic Dr)(15 - 15) +% to physical skill damage
Increasing Life Summon: (30%)(15 -15) -% to enemy physical resistance
Increasing Damage Summon: (150%)ETH
(15 - 15) +% Life(15 - 15) +% mana
(1 - 1) + Random Class Skills

Implicit option 4
Ignore Target Defense(20 - 20) +% to Fire Skill Damage
(20 - 20) +%inCreased Attack Speed(20 - 20) +% to Lightning Skill Damage
(20 - 20) +ster Run/Walk(20 - 20) +% to Cold Skill Damage
Prevent Monster Heal(20 - 20) +% to Poison Skill Damage
(20 - 20) +%bonus to Attack Rating(20 -20) -% to enemy Fire Resistance
(20 - 20) + to maximum damage(20 -20) -% to enemy Lightning Resistance
(20 - 20) +Chance of Open Wounds(20 -20) -% to enemy Cold Resistance
(20 - 20) +Chance of crushing blow(20 -20) -% to enemy Poison Resistance
(20 - 20) +Deadly Strike(20 - 20) +% to Magic Skill Damage
(20 - 20) +Attribute Stats(20 -20) -% to enemy Magic Resistance
(20 - 20) + Resistant (including Dr and Magic Dr)(20 - 20) +% to Physical Skill Damage
Increasing Life Summon: (40%)(20 -20) -% to enemy physical resistance
Increasing Damage Summon: (200%)ETH
(20 - 20) +% Life(20 - 20) +% mana
(2 - 2) + Random Class Skills



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